Infinity Levels is an entertainment company that focus on building differentiated and beautiful products that millions of people enjoy using. Our leadership team consists of talents that used to work with Blizzard and NHN Entertainment. Our co-founder created Candy Meleon which got an Editor’s Choice and millions of downloads in several days.
Apple has recognized our beautifully made games, and has featured us not just on the Appstore, but also on the stage at WWDC next to Clash of Clans.
Quality is our business plan. Infinity Levels have won several awards including The Best Mobile Game Award from Casual Connect U.S. in 2016, and The Most Inspired SEA Mobile Games Studio from Casual Connect Singapore.
Our team passion in creating fun differentiated gameplay and uncompromising artwork is combined with consumers behavior data to create unique players’ experience spanning from strategy role-playing games RPG to casual genres.
The Infinity Levels team is based in Singapore and Thailand. We are guided by creating “eternal retention” products vision. Infinity’s “freemium” business model enables players to access games on their mobile devices at no cost and can pay for premium content to enhance their playing experience.
Other than gaming products, we also believe in building non-gaming platform products that have sustainable revenue growth, solving pain points, fun to use, and have an “eternal retention”. These will be rolled out in 2017.
The company was founded in 2014 and is the first South East Asian studio to have games published with LINE. LINE Blades of Revenge will be launched in late 2016 in South East Asian countries.